Pinnacle Dungeons

Full Xul, the Blood Monolith clear Materials for Regal 315 ilvl gear Up to 8/8 bonus stat slots

Xul, the Blood Monolith Cleared
  • All three bosses cleared in one run
  • Normal, Hard, or Nightmare — all available
  • Rare Auxilian mount chance each clear
Bloodstones for BiS Crafting
  • Basic Bloodstone from Normal difficulty
  • Powerful Bloodstone from Hard difficulty
  • Ultimate Bloodstone from Nightmare — full 8/8 temper
Weekly Progress Before Reset
  • One Bloodstone per difficulty per week
  • Weekly reset secured before it closes
  • 5x rewards on first clear each difficulty

Buy Fellowship Pinnacle Dungeons Boost — Xul, the Blood Monolith cleared on chosen difficulty, Bloodstones secured, and weekly Pinnacle progress on your account.

Your Wins
  • ⚔️ Xul, the Blood Monolith cleared — all three bosses defeated;
  • 🩸 Bloodstone earned — crafting material for Regal 315 ilvl gear;
  • 🔒 Weekly Pinnacle progress secured — 5x bonus on first clear;
  • 🐾 Auxilian mount chance — Prowler, Matriarch, or Slayer in the loot;
  • 📦 All run loot kept — Gold, Materials, and dungeon items secured.
How It Works

📋 Order Confirmed → ⚔️ Xul Cleared → 🩸 Bloodstones Secured

  1. After payment, fill in your details — booster confirms start and method on Discord;
  2. Expert team clears all three bosses in Xul, the Blood Monolith on your chosen difficulty;
  3. The run wraps with Bloodstones on your character and weekly Pinnacle progress secured.
If you pick Self-play: stay active and avoid AFK to ensure dungeon completes on time.

Requirements

  • Eternal League character;
  • 255+ ilvl gear.

Frequently asked questions

What are Pinnacle Dungeons in Fellowship?+

Pinnacle Dungeons are Fellowship Season 3's highest-difficulty endgame category, placed above standard Capstone Dungeons and designed for fully geared groups ready to push their limits. Each Pinnacle Dungeon comes in three difficulty tiers — Normal, Hard, and Nightmare — with additional mechanics layered at each step up. Unlike regular dungeons, Pinnacle Dungeons operate on a per-difficulty weekly lockout, meaning rewards from each tier can only be earned once per week per player.

The first Pinnacle Dungeon available in Season 3 is Xul, the Blood Monolith — a three-boss challenge rewarding Bloodstones for BiS gear crafting and a rare chance at exclusive Auxilian mounts. Fellowship Pinnacle Carry from Overgear covers any difficulty of Xul, the Blood Monolith, with Piloted, Self-play, and Remote control all available.

What is Xul, the Blood Monolith in Fellowship?+

Xul, the Blood Monolith is the first Pinnacle Dungeon added to Fellowship in Season 3 — a three-boss weekly challenge placed above the standard Capstone tier. It comes in three difficulty levels: Normal, Hard, and Nightmare, each adding mechanics that require tighter coordination and stronger builds than the last.

Unlike regular dungeons, Pinnacle Dungeons operate on a per-difficulty weekly lockout, meaning rewards from each difficulty can only be earned once per week. Fellowship Xul the Blood Monolith Boost from Overgear covers any or all three difficulties, guaranteeing a full three-boss clear and Bloodstone secured on your character each reset.

What rewards do you get from Pinnacle Dungeons in Fellowship?+

Every cleared difficulty secures a Bloodstone (Basic, Powerful, or Ultimate) that upgrades any equippable item to Regal 315 ilvl and fills 3, 5, or all 8 bonus stat slots. On top of that, each run gives an Auxilian mount chance tied to the chosen difficulty — Prowler from Normal, Matriarch from Hard, Slayer from Nightmare — plus persistent dungeon loot pulled from the full Fellowship item pool and a 5x bonus on Gold, Materials, Marks, and Supplies on the first clear per difficulty per week. Fellowship Pinnacle Dungeon Carry from Overgear secures all of these within a single session, including the full persistent chest loot regardless of which difficulty is chosen.

How does the weekly lockout work in Fellowship Pinnacle Dungeons?+

Each difficulty in Xul, the Blood Monolith has its own independent weekly lockout — Normal, Hard, and Nightmare each count separately. Clearing all three in a single week earns one of each Bloodstone type and up to three Auxilian mount chances, making it the most efficient path to a fully Tempered BiS loadout.

The lockout and the 5x reward multiplier both reset per difficulty, not per account. Xul, the Blood Monolith Boosting through Overgear can cover one, two, or all three difficulties in a single week, with the option to book runs in advance for future resets.

Can you clear all three Pinnacle Dungeon difficulties in the same week?+

Yes — Normal, Hard, and Nightmare each reset independently, so all three can be completed in one week. Every difficulty cleared adds one Bloodstone and one Auxilian mount chance, giving players every Bloodstone type available in a single weekly cycle. For players building toward a complete Regal 315 ilvl loadout with all bonus stat slots filled, clearing all three in one session is the fastest route. Fellowship Pinnacle Dungeons Carry from Overgear is available for any combination of difficulties and can be booked across multiple weeks in advance.

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Choose difficulty: Normal
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