《彩虹六号:围攻》段位详解

《彩虹六号:围攻》段位详解

所有 40 个 R6 段位按顺序排列,从铜牌到冠军——RP、小段位以及排位赛 3.0 系统是如何实际运作的。

R6 排位等级顺序

共八个大段位,从低到高排列。每个大段位包含五个小段位,从 V 到 I 倒序排列——总计 40 个排位等级。

  1. 1Copper
  2. 2Bronze
  3. 3Silver
  4. 4Gold
  5. 5Platinum
  6. 6Emerald
  7. 7Diamond
  8. 8Champion
Copper

Copper

Entry tier
Copper VCopper IVCopper IIICopper IICopper I

Where every unranked account lands after placements. Copper rounds are decided by map knowledge more than aim — knowing which wall is soft, which hatch matters, and not running out of a site you were supposed to hold. Learning one site defence per map is enough to leave Copper behind.

Bronze

Bronze

Below average
Bronze VBronze IVBronze IIIBronze IIBronze I

Players here can hold an angle but not a round. Drones get thrown away in the prep phase, reinforcements go up in the wrong places, and the defuser gets planted with no cover. Using your drone in the round rather than before it is the single biggest jump available in Bronze.

Silver

Silver

Around the middle of the ladder
Silver VSilver IVSilver IIISilver IISilver I

A large share of the playerbase sits in and around Silver. Attackers open the right walls and defenders rotate, but nobody trades — duels are taken alone and lost alone. Playing within one teammate of your entry is what separates a Silver player from a Gold one.

Gold

Gold

Above average
Gold VGold IVGold IIIGold IIGold I

The benchmark for a solid ranked player. Utility gets used on purpose, setups look deliberate, and teams can retake a site with the clock in mind. Execution is still inconsistent: the right call usually arrives with fifteen seconds left instead of forty.

Platinum

Platinum

Upper portion of the ladder
Platinum VPlatinum IVPlatinum IIIPlatinum IIPlatinum I

Operator bans start shaping the round before it begins and mistakes get punished immediately. Platinum is where pool depth matters — being able to fill a missing hard breacher or anchor wins more games than one-tricking an entry fragger, and refusing to fill is what stalls most Platinum accounts.

Emerald

Emerald

Upper portion of the ladder
Emerald VEmerald IVEmerald IIIEmerald IIEmerald I

Added between Platinum and Diamond to spread out a crowded upper ladder, which pushed the tiers above it further up. Emerald plays like old low Diamond: disciplined utility, real mid-round calling, and rounds decided by post-plant positions rather than by who wins the opening duel.

Diamond

Diamond

Top few percent
Diamond VDiamond IVDiamond IIIDiamond IIDiamond I

Full site setups, coordinated executes and drone timings every round. Diamond players hold crossfires, trade properly and read the economy of utility, so raw aim stops carrying on its own. Squad restrictions also tighten here — Diamond and above can only queue within two full ranks of each other.

Champion

Champion

Apex tier
Champion VChampion IVChampion IIIChampion IIChampion I

The top of the ladder, and since Ranked 3.0 it is a real tier rather than everything above one RP number: Champion V through Champion I are five distinct ranks with the same 100 RP steps as the rest of the ladder. Holding a Champion division means beating other Champions consistently, not clearing a threshold once.

RP 机制详解

每个小段位正好包含 100 RP,因此天梯是从 Copper V 到 Champion I 的连续量表。赢得比赛即可获得 RP,输掉比赛则会扣除相应数值,扣除幅度由比赛结果的差距决定。填满 RP 即可晋级,扣光则会降级。

无隐藏 MMR

Ranked 3.0 在 2026 年 6 月 2 日推出时完全移除了隐藏匹配分(MMR)。现在没有第二个数字在暗中决定你的水平是否高于或低于你的段位徽章——RP 就是你的评分,匹配系统使用的就是你所能看到的数值。这也意味着糟糕的赛季表现不会让你在下个赛季背负隐形的惩罚。

定级赛、组队与重置

每个赛季开始时,五场定级赛将决定你的初始 RP,排位也会随之重置。组队限制在 Copper 到 Emerald 段位之间为三个大段位,从 Diamond 开始缩紧为两个大段位。排位进度在不同平台池中分别追踪,因此 PC 端排位和主机端排位在同一个账号下属于两个不同的天梯。

查看 R6 排位代练

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让一位冠军级的代练将您的账号提升到您想要的段位,或者预订一位教练,学习如何亲自攀登天梯。

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《彩虹六号:围攻》中有多少个段位?

四十个。共有八个大段位——铜牌、银牌、金牌、铂金、翡翠、钻石和冠军——每个大段位都分为五个小段位,编号从 V 到 I。排位赛 3.0 为冠军段位增加了小段位,这就是为什么旧的指南中计数为 36 个的原因。

R6 段位从低到高的顺序是什么?

铜牌是最低段位,冠军是最高段位。顺序为:铜牌、银牌、金牌、铂金、翡翠、钻石、冠军。在同一个大段位内,数字越小段位越高,因此铜牌 V 是入门段位,而铜牌 I 是最高小段位。

《围攻》中的 RP 是如何运作的?

RP(排位积分)是游戏中唯一的评分标准。每个小段位跨度为 100 RP,填满一个段位即可晋升到下一个,掉出该段位则会降级。自排位赛 3.0 以来,背后不再有隐藏的 MMR——您所看到的即是匹配系统所使用的数值。

《彩虹六号:围攻》中还有隐藏的 MMR 吗?

没有。于 2026 年 6 月 2 日随第 11 年第 2 赛季推出的排位赛 3.0 完全移除了隐藏 MMR。您的 RP 总数即是您的技能评分。那些描述隐藏数值影响您段位的指南,描述的都是旧系统。

排位赛需要多少场定级赛?

五个。它们决定了您本赛季的起始 RP,并且每个赛季开始时都需要重新进行。在您开始排位之前,您需要拥有游戏的付费版本、账号等级达到 50 级,并解锁十名进攻方干员和十名防守方干员——在 PC 端,还需要通过手机进行双重身份验证。

我的段位在 PC 和主机之间互通吗?

不会。排位进度是按平台池跟踪的,因此 PC 端的冠军账号在主机端需要重新进行定级赛。外观、干员和战斗通行证进度是跨平台的,但段位除外。

我在排位赛中可以和谁组队?

从铜牌到翡翠,您的队伍段位跨度最多可以包含三个大段位。从钻石开始,该限制收紧为两个,这就是为什么高段位玩家经常无法与他们一起攀登的好友组队的原因。

在《彩虹六号:围攻》中会掉段吗?

是的。在小段位底部失去 RP 会导致您掉入下一个较低的段位,这适用于所有大段位——没有晋级保护机制来维持您的段位。段位也会在每个赛季开始时重置,因此段位是按赛季持有的,而不是永久保留的。

R6 中的最高段位是什么?

冠军 I。自排位赛 3.0 以来,这是一个真实的段位,而不是所有超过固定 RP 数值的玩家的集合。育碧已宣布在第 11 年第 3 赛季推出“传奇段位”,它将取代目前冠军段位之上的特色排行榜。