VALORANT 排位等级详解

VALORANT 排位等级详解

VALORANT 所有排位等级顺序,从黑铁到无畏战神——解析小段位、RR 以及不朽/无畏战神排行榜的运作机制。

VALORANT 排位等级顺序

共九个大段位,由低到高排列。除无畏战神外,每个大段位包含三个小段位,从 1 到 3 递增。

  1. 1Iron
  2. 2Bronze
  3. 3Silver
  4. 4Gold
  5. 5Platinum
  6. 6Diamond
  7. 7Ascendant
  8. 8Immortal
  9. 9Radiant
Iron

Iron

Entry tier
Iron 1Iron 2Iron 3

The floor of the competitive ladder. Iron games are decided by raw mechanics rather than strategy — crosshair placement, holding an angle instead of pushing into it, and buying the same weapons as your team. Most players who fix their crosshair height and stop full-buying on eco rounds climb out quickly.

Bronze

Bronze

Below average
Bronze 1Bronze 2Bronze 3

Aim is starting to land but the economy is not. Bronze lobbies force-buy almost every round, so half the losses are lost before the round starts. Learning when to save, and using your abilities before you take the fight rather than after, is the single biggest jump available here.

Silver

Silver

Around the middle of the ladder
Silver 1Silver 2Silver 3

A large share of the playerbase sits in and around Silver. Duels are genuinely competitive, but rounds fall apart after first blood — nobody trades, nobody rotates, and the spike gets planted in the open. Playing with your teammates instead of near them is what separates Silver from Gold.

Gold

Gold

Above average
Gold 1Gold 2Gold 3

Gold is the common benchmark for a solid ranked player. Utility gets used on purpose, defaults look like defaults, and teams can actually retake a site. Execution is still inconsistent — the right call usually arrives ten seconds after it would have worked.

Platinum

Platinum

Upper portion of the ladder
Platinum 1Platinum 2Platinum 3

Mistakes get punished immediately and utility is traded rather than wasted. Platinum is where agent pool depth begins to matter: filling a missing controller or initiator wins more games than one-tricking a duelist, and refusing to fill is what stalls most Platinum accounts.

Diamond

Diamond

Top few percent
Diamond 1Diamond 2Diamond 3

Lineups, timings and coordinated executes show up every game. Diamond players hold crossfires, trade properly and read the economy, so raw aim stops carrying on its own. This is the tier where climbing turns into a grind rather than a run.

Ascendant

Ascendant

Upper portion of the ladder
Ascendant 1Ascendant 2Ascendant 3

Added in June 2022 between Diamond and Immortal, which pushed the tiers above it further up the ladder. Ascendant plays like old low Immortal: disciplined utility usage, real mid-round calling, and games decided by post-plant setups rather than by who wins the opening duel.

Immortal

Immortal

Apex tier — leaderboard territory
Immortal 1Immortal 2Immortal 3

The first tier where RR stops resetting at each division. Immortal 1, 2 and 3 are just RR bands on one continuous scale, so you keep accumulating and your position shows up on your region leaderboard. Immortal is where smurfs, ex-Radiant accounts and aspiring pros share the same queue.

Radiant

Radiant

Apex tier — the top of the region
无小段位——每个赛区前 500 名

The highest rank in VALORANT, limited to roughly the top 500 accounts per region. Radiant is not a fixed RR number: you have to clear your region’s RR threshold and rank high enough on the leaderboard to take a spot from someone already holding one. The cutoff moves constantly, so holding Radiant means playing regularly.

RR 运作机制

赢得竞技比赛即可获得排位积分(RR),通常为 10-30 分。输掉比赛则会扣除相应分数。达到 100 RR 即可晋升至下一个小段位,并保留少量溢出的 RR。具体分数取决于你的隐藏 MMR:如果你获得的积分多于扣除的积分,说明系统认为你的真实水平高于当前段位。

神话与辐射战神

从神话段位开始,RR(排位分)不再按小段位重置,而是直接累积,因此神话 1、2 和 3 属于同一个量表上的不同区间。辐射战神是您所在地区排名前 500 名的账号,您必须先达到该地区的 RR 最低门槛,才有可能进入排行榜。

  • NA, EU, APAC300 RR
  • BR200 RR
  • LATAM, KR100 RR

Riot 会调整这些阈值,因此请将其视为参考而非精确数值。

重置、降级与衰减

新幕(Act)需要进行一场定级赛;大型赛季和季中重置则需要五场,并将你的段位重置到低于你上赛季结束时的位置,最高上限为超凡入圣 3。只有在 0 RR 时输掉比赛才会降级,且小段位 1 会先提供两次段位保护。不存在 RR 衰减机制——长期不活跃只会隐藏你的徽章,并导致不朽和无畏战神玩家失去排行榜名次。

了解段位。现在就去提升吧。

让辐射战神级别的代练将您的账号提升至理想段位,或者预约教练学习如何自行上分。

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VALORANT 中共有多少个段位?

共有九个竞技段位:黑铁、青铜、白银、黄金、铂金、钻石、超凡入圣、神话和辐射战神。前八个段位各分为三个小段(1、2 和 3),总计 24 个小段加上辐射战神。未完成定级赛的玩家显示为“未定级”,这不属于正式段位。

VALORANT 段位从低到高的顺序是什么?

黑铁是最低段位,辐射战神是最高段位。顺序为:黑铁、青铜、白银、黄金、铂金、钻石、超凡入圣、神话、辐射战神。在同一大段内,数字越大段位越高,因此黑铁 1 是入门小段,黑铁 3 是最高小段——这与《英雄联盟》相反,后者的段位是从 IV 到 I 递减的。

VALORANT 中的 RR 是如何运作的?

排位分(RR)是您在获胜时获得、失败时扣除的分数,通常在 10-30 分之间。在一个小段位达到 100 RR 即可晋升,并会携带少量 RR 进入下一个小段位。获得的 RR 数量取决于您的隐藏 MMR:如果系统评估您的实力高于当前显示的段位,那么胜场获得的 RR 会多于负场扣除的 RR。

什么是 MMR,它与段位有什么区别?

MMR 是决定匹配对手以及每场比赛 RR 增减的隐藏评分。您的显示段位会随时间推移向 MMR 靠拢。如果您获得的 RR 远多于扣除的 RR,说明您的 MMR 已经高于当前段位,您正在向系统认为您应有的水平攀升。

超凡入圣段位是什么时候加入 VALORANT 的?

超凡入圣段位于 2022 年 6 月推出,位于钻石和神话之间。它的加入是为了缓解顶端梯队过于拥挤的情况,这也将神话和辐射战神的门槛进一步推高——改动后的神话玩家在玩家群体中处于更小、更强的比例区间。

在 VALORANT 中会降级吗?

是的,但不会立即降级。只有在 0 RR 时输掉比赛才会面临降级风险。在每个大段位的小段 1 中,您在 0 RR 时还享有两次段位保护,因此前两次失败不会扣分——第三次失败会将您降至下方大段位的 3 小段,并获得一定的 RR 起始分,而不是从零开始。

需要进行多少场定级赛?

新幕(Act)开启时需要进行一场比赛,而在新赛季(Season)及其季中重置时则需要五场。定级赛无法直接将您定级到神话或辐射战神——超凡入圣 3 是定级赛能达到的最高段位,在此之上的所有段位都必须通过比赛攀升。

VALORANT 有段位衰减机制吗?

不会。长时间不玩游戏不会导致 RR 减少或段位下降。两周左右未进行竞技比赛后,您的段位徽章会被隐藏,只要进行一场比赛就会重新显示。唯一的例外是排行榜顶端:神话和辐射战神的排名需要保持活跃,而辐射战神段位可能会因为其他人超越了您而丢失。

VALORANT 中钻石之上的段位是什么?

超凡入圣,然后是神话,最后是辐射战神。从神话段位开始,RR 不再在每个小段位重置——它会在一个连续的量表上累积,您的排名是根据您所在地区排行榜上的所有其他玩家来衡量的。